What I did was connect only two sensor at time. Testing it and then arranging it with different usb ports and then testing it again. Test usb 3.0 and 2.0 ports. After I find a combination that works. I then bring the 3rd sensor back. Then it doesn’t work again. Then I move around the 3 sensor to different usbs and then it worked. I am using the recommended usb 3.0 Inateck card. I ended up plugging all into the inateck card except one sensor to usb 2.0 and then it worked. I think the problem has to do with the fact that not all usb ports are controlled with a separate controller so when you plug it into the wrong usb the sensors are unable to sync and time out when you try to complete the test. Though my theory has holes in it, it’s the only reason I can come up with. Also when you change the usb ports I close the Oculus each time before unplugging anything.
-
-
————-
-
Update it doesn’t work. Another work around is to plug in 2 sensors get it really close where it can see the controller still . Once you get past the sensor setup and pick the direction of the computer finish out the whole setup. Then move the sensors to where you actually want it and add the 3rd sensor back. Turn off the guardian system. Use a small rug as your guardian system. When you are in VR you can open the Oculus menu to reset game position.
+
Update it doesn’t work. Another work around is to plug in 2 sensors get it really close where it can still see the controller . Once you get past the sensor setup and pick the direction of the computer finish out the whole setup. Then move the sensors to where you actually want it and add the 3rd sensor back. Turn off the guardian system. Use a small rug as your guardian system. When you are in VR you can open the Oculus menu to reset game position.
What I did was connect only two sensor at time. Testing it and then arranging it with different usb ports and then testing it again. Test usb 3.0 and 2.0 ports. After I find a combination that works. I then bring the 3rd sensor back. Then it doesn’t work again. Then I move around the 3 sensor to different usbs and then it worked. I am using the recommended usb 3.0 Inateck card. I ended up plugging all into the inateck card except one sensor to usb 2.0 and then it worked. I think the problem has to do with the fact that not all usb ports are controlled with a separate controller so when you plug it into the wrong usb the sensors are unable to sync and time out when you try to complete the test. Though my theory has holes in it, it’s the only reason I can come up with. Also when you change the usb ports I close the Oculus each time before unplugging anything. Good Luck!
+
What I did was connect only two sensor at time. Testing it and then arranging it with different usb ports and then testing it again. Test usb 3.0 and 2.0 ports. After I find a combination that works. I then bring the 3rd sensor back. Then it doesn’t work again. Then I move around the 3 sensor to different usbs and then it worked. I am using the recommended usb 3.0 Inateck card. I ended up plugging all into the inateck card except one sensor to usb 2.0 and then it worked. I think the problem has to do with the fact that not all usb ports are controlled with a separate controller so when you plug it into the wrong usb the sensors are unable to sync and time out when you try to complete the test. Though my theory has holes in it, it’s the only reason I can come up with. Also when you change the usb ports I close the Oculus each time before unplugging anything.
+
+
+
+
————-
+
+
Update it doesn’t work. Another work around is to plug in 2 sensors get it really close where it can see the controller still . Once you get past the sensor setup and pick the direction of the computer finish out the whole setup. Then move the sensors to where you actually want it and add the 3rd sensor back. Turn off the guardian system. Use a small rug as your guardian system. When you are in VR you can open the Oculus menu to reset game position.
What I did was connect only two sensor at time. Testing it and then arranging it with different usb ports and then testing it again. Test usb 3.0 and 2.0 ports. After I find a combination that works. I then bring the 3rd sensor back. Then it doesn’t work again. Then I move around the 3 sensor to different usbs and then it worked. I am using the recommended usb 3.0 Inateck card. I ended up plugging all into the inateck card except one sensor to usb 2.0 and then it worked. I think the problem has to do with the fact that not all usb ports are controlled with a separate controller so when you plug it into the wrong usb the sensors are unable to sync and time out when you try to complete the test. Though my theory has holes in it, it’s the only reason I can come up with. Also when you change the usb ports I close the Oculus each time before unplugging anything. Good Luck!