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8. Adımdaki Değişiklikler

Düzenleyen: Brittany McCrigler

Düzenleme onaylandı tarafından Brittany McCrigler

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-[* black] What do you do when presented with a haptic mechanism that is tough to understand? You X-ray it. And that is exactly what we did with the Taptic Engine.
-[* black] Taptic Engine sounds like something found on an [https://giphy.com/gifs/star-trek-enterprise-KuuoMkguCWK1W/fullscreen|intergalactic warship|new_window=true]. In truth we really are just working with some zig-zag springs that shake a weight.
+[* black] What do when things get shaky? You X-ray everything that moves. And that is exactly what we did with the Taptic Engine.
+[* black] "Taptic Engine" sounds like something found on an [https://giphy.com/gifs/star-trek-enterprise-KuuoMkguCWK1W/fullscreen|intergalactic warship|new_window=true]. In truth, we really are just working with some zig-zag springs that shake a weight.
[* black] The Taptic Engine interprets the strength of the contact made on the home button and translates it into spring oscillation.
[* black] We all love the sensation of clicking a button. The precisely controlled oscillation of the springs is designed to give many types of tactile feedback, including creating the feeling of pressing a mechanical button.
- [* icon_note] Why not just use a regular button with a haptic addition like the [guide|48170|iPhone 6|stepid=107875|new_window=true]? Well, less moving parts does mean there is less of a chance for water to sneak in.
+ [* icon_note] Why not just use a regular button with a haptic addition like the [guide|48170|iPhone 6|stepid=107875|new_window=true]? Well, one less button is one less place for water to sneak in.