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8. Adımdaki Değişiklikler

Düzenleyen: Scott Havard

Düzenleme onaylandı tarafından Scott Havard

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[* black] What do you do when presented with a haptic mechanism that is tough to understand? You X-ray it. And that is exactly what we did with the Taptic Engine.
-[* black] Taptic Engine sounds like something found on an [https://giphy.com/gifs/star-trek-enterprise-KuuoMkguCWK1W/fullscreen|intergalactic warship|new_window=true]. But we really are just working with some zig zag springs shaking a weight.
-[* black] The Taptic Engine senses touch and responds appropriately. If someone death grips the button the spring will shake that weight to make sure hercules feels as if a button is clicked.
+[* black] Taptic Engine sounds like something found on an [https://giphy.com/gifs/star-trek-enterprise-KuuoMkguCWK1W/fullscreen|intergalactic warship|new_window=true]. In truth we really are just working with some zig-zag springs that shake a weight.
+[* black] The Taptic Engine interprets the strength of the contact made on the home button and translates it into spring oscillation. Haptic technology is really that simple...
+[* black] We all love the sensation of clicking a button. The controlled oscillation of the springs is designed to create the feeling of pressing a mechanical button.
+ [* icon_note] Why not just use a regular button with a haptic addition like the [guide|48170|iPhone 6|stepid=107875|new_window=true]? Well, less moving parts does mean there is less of a chance for water to sneak in.